Description
Terraria is a side-scroller that follows the gameplay aspects of Minecraft. Rather than diving into a three-dimensional world, the player is thrown into a randomly generated two-dimensional world similar to that of other side-scrolling classics such as Super Mario and Mega-Man. Sticking with the basic features that made Minecraft so popular, Terraria allows players to collect, place, and craft items to their liking. Terraria features much more that makes it the unique, in-depth experience that it is though. Boasting dozens of enemies and bosses, hidden floating islands and treasure, Terraria offers up a world that is solely defined by the creativity of those who roam its ins and outs.
Gameplay
Terraria is an open-ended sandbox 2D game with gameplay revolved around exploration, building, and action. The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the SNES. The game is noted for its classic exploration-adventure style of play, similar to titles such as Metroid and Minecraft.
The game starts in a procedurally generated world and the player is given three basic tools: a pickaxe for mining, a short sword for combat, and an axe for woodcutting. Many resources, notably ores, can be found while mining or exploring underground caves. Some resources and most items may only be found in certain areas of the map, stored in common and rare containers, or only dropped by certain enemies. Players use resources to craft new items and equipment at an appropriate crafting station for that recipe. For example, torches can be crafted at a crafting bench or ingots smelted from ore at a furnace. Many advanced items in Terraria require several crafting operations, where the product of one recipe will be used as the ingredient for another.
Players encounter many different enemies in Terraria from simple slimes and zombies to various region-specific enemies. The occurrence of certain enemies depends on several factors including time, location, random events and player interactions. Players may also summon powerful boss monsters with various combat mechanics such as the Eye of Cthulhu that drop rare items and large sums of cash. Each map will have several zones with unique items and unusual enemies, and one of two evil biomes known as the Crimson and the Corruption. Both spread across the world and have their own unique bosses and loot.
By completing specific goals (such as defeating a boss, or finding a gun), characters can attract non-player characters (NPCs) to occupy structures or rooms they have built, such as a merchant, nurse, or wizard. Some NPCs can be acquired by finding them throughout the world and will then reside in the player's house. Characters may then buy or sell items and certain services from NPCs with coins found in the world.
By summoning and defeating a powerful boss called the Wall of Flesh, which is summoned by throwing a voodoo doll into lava, the player will activate the game's "hard mode", which causes drastic changes to the player's world, including stronger enemies and more bosses to challenge. This adds many new and harder to defeat enemies to the game in all zones. This also unlocks new NPCs, new bosses and tougher versions of normal bosses, and makes many new items available for crafting or acquiring from mob and boss drops. A much larger part of the world becomes corrupted and a new "Hallowed" biome emerge which spreads over time. Hard mode adds many new items, monsters, bosses, and enemies.
The game starts in a procedurally generated world and the player is given three basic tools: a pickaxe for mining, a short sword for combat, and an axe for woodcutting. Many resources, notably ores, can be found while mining or exploring underground caves. Some resources and most items may only be found in certain areas of the map, stored in common and rare containers, or only dropped by certain enemies. Players use resources to craft new items and equipment at an appropriate crafting station for that recipe. For example, torches can be crafted at a crafting bench or ingots smelted from ore at a furnace. Many advanced items in Terraria require several crafting operations, where the product of one recipe will be used as the ingredient for another.
Players encounter many different enemies in Terraria from simple slimes and zombies to various region-specific enemies. The occurrence of certain enemies depends on several factors including time, location, random events and player interactions. Players may also summon powerful boss monsters with various combat mechanics such as the Eye of Cthulhu that drop rare items and large sums of cash. Each map will have several zones with unique items and unusual enemies, and one of two evil biomes known as the Crimson and the Corruption. Both spread across the world and have their own unique bosses and loot.
By completing specific goals (such as defeating a boss, or finding a gun), characters can attract non-player characters (NPCs) to occupy structures or rooms they have built, such as a merchant, nurse, or wizard. Some NPCs can be acquired by finding them throughout the world and will then reside in the player's house. Characters may then buy or sell items and certain services from NPCs with coins found in the world.
By summoning and defeating a powerful boss called the Wall of Flesh, which is summoned by throwing a voodoo doll into lava, the player will activate the game's "hard mode", which causes drastic changes to the player's world, including stronger enemies and more bosses to challenge. This adds many new and harder to defeat enemies to the game in all zones. This also unlocks new NPCs, new bosses and tougher versions of normal bosses, and makes many new items available for crafting or acquiring from mob and boss drops. A much larger part of the world becomes corrupted and a new "Hallowed" biome emerge which spreads over time. Hard mode adds many new items, monsters, bosses, and enemies.